http://data.totl.net/game/turn

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/Player
http://www.w3.org/2000/01/rdf-schema#label player turn
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/State
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment The player who's turn it is in a given state.

http://data.totl.net/game/nothing

http://www.w3.org/2000/01/rdf-schema#label Nothing
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://data.totl.net/game/Nothing
http://www.w3.org/2000/01/rdf-schema#comment Indicates nothing is in a location.

http://data.totl.net/game/madeBy

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/Player
http://www.w3.org/2000/01/rdf-schema#label made by
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/Move
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment The player making a move.

http://data.totl.net/game/

http://purl.org/dc/terms/description This schema describes games with a known state, and few or no random elements.
http://purl.org/dc/terms/publisher Temple ov thee Lemur
http://creativecommons.org/ns#attributionName Temple ov thee Lemur Data Service
http://purl.org/dc/terms/license http://creativecommons.org/publicdomain/zero/1.0/
http://creativecommons.org/ns#attributionURL http://data.totl.net/
http://purl.org/dc/terms/title TotL Game Ontology
http://purl.org/dc/terms/creator Marvin Fenderson

http://data.totl.net/game/ofGame

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/Game
http://www.w3.org/2000/01/rdf-schema#label of game
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/State
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment The type of game of which this is a single state.

https://mtp.linked.solutions/

http://xmlns.com/foaf/0.1/topic https://mtp.linked.solutions/game

http://data.totl.net/game/type

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/PieceType
http://www.w3.org/2000/01/rdf-schema#label piece type
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/PieceCount
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment The type of piece in a piece count.

http://data.totl.net/game/unicodeSymbol

http://www.w3.org/2000/01/rdf-schema#range http://www.w3.org/2001/XMLSchema#string
http://www.w3.org/2000/01/rdf-schema#label Unicode Symbol
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/PieceType
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment A symbol in Unicode to represent this type of piece.

http://data.totl.net/game/initialState

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/State
http://www.w3.org/2000/01/rdf-schema#label initial state
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/Game
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment The initial state of the game

http://data.totl.net/game/moveStartLocation

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/Location
http://www.w3.org/2000/01/rdf-schema#label move start location
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/Move
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment A location involved in the start of the move.
http://www.w3.org/2000/01/rdf-schema#subPropertyOf http://data.totl.net/game/moveLocation

http://data.totl.net/game/newState

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/State
http://www.w3.org/2000/01/rdf-schema#label produces new state
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/Move
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment The new state created by a move.

http://data.totl.net/game/winner

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/Player
http://www.w3.org/2000/01/rdf-schema#label game won by
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/State
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment The player who has won.

http://data.totl.net/game/belongsTo

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/Player
http://www.w3.org/2000/01/rdf-schema#label piece belongs to
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/PieceType
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment The player this type of piece belongs to.

http://data.totl.net/game/converts

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/Pieces
http://www.w3.org/2000/01/rdf-schema#label pieces converted
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/Move
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment The pieces converted to the players own side, in a move.
http://www.w3.org/2000/01/rdf-schema#subPropertyOf http://data.totl.net/game/captures

http://data.totl.net/game/count

http://www.w3.org/2000/01/rdf-schema#range http://www.w3.org/2001/XMLSchema#positiveInteger
http://www.w3.org/2000/01/rdf-schema#label piece count
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/PieceCount
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment The number of pieces, of the given type, in a piece count.

http://data.totl.net/game/moveEndLocation

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/Location
http://www.w3.org/2000/01/rdf-schema#label move end location
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/Move
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment A location involved in the end of the move.
http://www.w3.org/2000/01/rdf-schema#subPropertyOf http://data.totl.net/game/moveLocation

http://data.totl.net/game/won

http://www.w3.org/2000/01/rdf-schema#label Won
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://data.totl.net/game/Status

http://data.totl.net/game/asciiSymbol

http://www.w3.org/2000/01/rdf-schema#range http://www.w3.org/2001/XMLSchema#string
http://www.w3.org/2000/01/rdf-schema#label ASCII Symbol
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/PieceType
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment A symbol in ASCII to represent this type of piece.

http://data.totl.net/game/status

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/Status
http://www.w3.org/2000/01/rdf-schema#label game status
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/State
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment The status of a given game state, win, ongoing or draw. Games may introduce additional statuses.

http://data.totl.net/game/legalMove

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/Move
http://www.w3.org/2000/01/rdf-schema#label legal move
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/State
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment A possible move given the current game state.

http://data.totl.net/game/ofLocation

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/Location
http://www.w3.org/2000/01/rdf-schema#label of location
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/LocationState
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment The location of something such as a move or a location state.

http://data.totl.net/game/capturesLocation

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/Location
http://www.w3.org/2000/01/rdf-schema#label move captures location
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/Move
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment A location which is captured by the player making the move. For example in reversi all pieces which change to their colour.
http://www.w3.org/2000/01/rdf-schema#subPropertyOf http://data.totl.net/game/moveLocation

http://data.totl.net/game/ongoing

http://www.w3.org/2000/01/rdf-schema#label Ongoing
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://data.totl.net/game/Status

http://data.totl.net/game/drawn

http://www.w3.org/2000/01/rdf-schema#label Drawn
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://data.totl.net/game/Status

http://data.totl.net/game/contains

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/Pieces
http://www.w3.org/2000/01/rdf-schema#label contains
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/LocationState
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment The piece(s) in a location of a location state, or nothing.

http://data.totl.net/game/takes

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/Pieces
http://www.w3.org/2000/01/rdf-schema#label pieces taken
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/Move
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment The pieces taken in a move and removed from play.
http://www.w3.org/2000/01/rdf-schema#subPropertyOf http://data.totl.net/game/removes
http://data.totl.net/game/captures

_:0

http://www.w3.org/1999/02/22-rdf-syntax-ns#first http://data.totl.net/game/Nothing
http://www.w3.org/1999/02/22-rdf-syntax-ns#rest http://www.w3.org/1999/02/22-rdf-syntax-ns#nil

http://data.totl.net/game/removes

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/Pieces
http://www.w3.org/2000/01/rdf-schema#label pieces removed
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/Move
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment The pieces removed completel from play in a move.

http://data.totl.net/game/Move

http://www.w3.org/2000/01/rdf-schema#label Move
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#Class
http://www.w3.org/2000/01/rdf-schema#comment An action which creates a new game state.

http://data.totl.net/game/Location

http://www.w3.org/2000/01/rdf-schema#label Game Location
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#Class
http://www.w3.org/2000/01/rdf-schema#comment A location in a game, such as a square or the players hand.

_:1

http://www.w3.org/1999/02/22-rdf-syntax-ns#first http://data.totl.net/game/PieceType
http://www.w3.org/1999/02/22-rdf-syntax-ns#rest _:2

http://data.totl.net/game/captures

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/Pieces
http://www.w3.org/2000/01/rdf-schema#label pieces captured
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/Move
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment The pieces captured in a move.

http://data.totl.net/game/PieceCount

http://www.w3.org/2000/01/rdf-schema#label Pieces count
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#Class
http://www.w3.org/2000/01/rdf-schema#comment A number of pieces of the same type. In games where money (fake or real) is used, then it should be treated as one piece per dollar (or the currency it works in). One piece per cent if subdivisions are possible.

http://data.totl.net/game/State

http://www.w3.org/2000/01/rdf-schema#label Game State
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#Class
http://www.w3.org/2000/01/rdf-schema#comment The state of a game.

http://data.totl.net/game/PieceType

http://www.w3.org/2000/01/rdf-schema#label Type of Piece
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#Class
http://www.w3.org/2000/01/rdf-schema#comment A distinct type of piece. Interchangable with any other piece of the same type.

http://data.totl.net/game/LocationState

http://www.w3.org/2000/01/rdf-schema#label Location State
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#Class
http://www.w3.org/2000/01/rdf-schema#comment The state of a location on a specific game state.

https://mtp.linked.solutions/game

http://purl.org/dc/terms/source https://github.com/linked-solutions/prefix.cc-harvest/master
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#Ontology
http://purl.org/vocab/vann/preferredNamespaceUri http://data.totl.net/game/
http://purl.org/vocab/vann/preferredNamespacePrefix game
http://rdfs.org/ns/void#triples 176

http://data.totl.net/game/Status

http://www.w3.org/2000/01/rdf-schema#label Game Status
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#Class
http://www.w3.org/2000/01/rdf-schema#comment A status of a game.

http://data.totl.net/game/Player

http://www.w3.org/2000/01/rdf-schema#label Player
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#Class
http://www.w3.org/2000/01/rdf-schema#comment A player in a game. Only indicates an abstract side for the type of game, not a specific player in a single game.
http://www.w3.org/2000/01/rdf-schema#subClassOf http://xmlns.com/foaf/0.1/Agent

http://data.totl.net/game/Pieces

http://www.w3.org/2000/01/rdf-schema#label Pieces
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#Class
http://www.w3.org/2000/01/rdf-schema#comment Don't use piecetype and piececount interchangeably. If a location MAY contain multiple pieces of the same type, it should always use piececount.
http://www.w3.org/2002/07/owl#unionOf _:1

http://data.totl.net/game/moveLocation

http://www.w3.org/2000/01/rdf-schema#range http://data.totl.net/game/Location
http://www.w3.org/2000/01/rdf-schema#label move location
http://www.w3.org/2000/01/rdf-schema#domain http://data.totl.net/game/Move
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#ObjectProperty
http://www.w3.org/2000/01/rdf-schema#comment A location involved in the move.

_:2

http://www.w3.org/1999/02/22-rdf-syntax-ns#first http://data.totl.net/game/PieceCount
http://www.w3.org/1999/02/22-rdf-syntax-ns#rest _:0

http://data.totl.net/game/Game

http://www.w3.org/2000/01/rdf-schema#label Game
http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#Class
http://www.w3.org/2000/01/rdf-schema#comment A Game type, such as go or chess.

http://data.totl.net/game/Nothing

http://www.w3.org/1999/02/22-rdf-syntax-ns#type http://www.w3.org/2002/07/owl#Class